VRML 2.0 Sourcebook

6,361.00

This book is currently not in stock. You are pre-ordering this book.

ISBN: 9780471165071 Category:

THE BEST BOOK AVAILABLE ON VRML<br> FROM THE ONLY PEOPLE WHO COULD HAVE WRITTEN IT<br> It took a team of experts from SDSC (the San Diego Supercomputer Center) to write the most authoritative and comprehensive guide available for creating 3-D virtual worlds on the Internet with VRML. Focusing on step-by-step guidance and insider tips and tricks, this task-oriented guide contains everything you need to make optimum use of this new technology. Totally rewritten for Version 2.0, this book explains:<br> * How to design complex objects for your virtual world using VRML<br> * How to use special lighting, viewpoints, and professional graphics techniques to create extremely realistic worlds<br> * How to animate objects in and write scripts for your 3-D world with behaviors.<br> Packed with fascinating and instructive examples, diagrams, and screen captures, VRML 2.0 Sourcebook is an invaluable technical resource for professional developers and hobbyists alike.<br> CD-ROM includes:<br> * All the code for the VRML objects and worlds in the book<br> * Textures and VRML objects that can be used to create more realistic VRML worlds<br> * VRML Web browsers, authoring tools, and graphic manipulation tools<br> * Java and JavaScript code to add behaviors to VRML worlds<br> * Additional VRML worlds not in the book